
Ex-Assassin's Creed and Far Cry lead describes making landscapes in a way that sounds an awful lot like a Shrek metaphor:...
While Ubisoft is often criticized for having a very similar open-world structure across many of its games, we don't often see the work that goes into making them different. As such, Assassin's Creed Odyssey and Far Cry 6 world director Ben Hall has …